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Special Problems in Architecture Studies >> Content Detail



Syllabus



Syllabus





The E-Commerce Architecures seminar will explore the information architectures of virtual spaces. This seminar provides an academic as well as practical approach to architecting e-Commerce systems, with special emphasis on the fast emerging web-based education market.

The course will investigate e-Learning systems from a business, policy, technical and legal perspective. The issues presented shall be tackled by discussion of the design and structure of the various example systems. The connection between information architectures and the physical workplace of the users will also be examined. There course will be comprised of readings, discussions, guest speakers and group design sessions. Laboratory sessions will be focused on implementation tools and opportunities to create one's own working prototypes. Students will learn to describe information architectures using the Unified Modeling Language (used to specify, design and structure web applications) and XML (to designate meaningful content).

A cross-disciplinary approach will be taken; students with background in architecture, urban planning, law, cognition, business, digital media and computer science are encouraged to participate. No prior technical knowledge is necessary, though a rudimentary understanding of web page creation is helpful. The final project may be a paper or computer implementation.





PART 1
LEC #TOPICSREADINGSASSIGNMENTS
1Introduction
2Run Through Example E-Commerce and E-Learning Sites: Discerning the Architecture and Business Model

Reader, Part 3:
USER CENTERED DESIGN

Norman, Donald A. Invisible Computer.

O'Reilly. Web Navigation.

Reader Part 5:
BUSINESS CONTEXT

Bangs, David. The Business Planning Guide.

Neumann. Computer Related Risks.

Define an "exchange" and a "market" in e-commerce. Start by searching the web. Check out secondary sources too (magazine stands, text books, dictionaries, etc.).

Explain how and by whom these words are used differently and when they are used interchangeably:

An Exchange is:
A Market is:
(Extra Credit: A Business Model is:)

3Introduction to eLearning and other Multi-User EnvironmentsMitchell, William J. City of Bits. http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=4593Pick up any one idea from the lecture and model a quick website, using the principles discussed today.
4User Interface Design: Defining Requirements and Determining Form
Introduction to Modelling tools

Reader, Part 1:
SOFTWARE REQUIREMENTS

Weigers, Karl. The Essential Software Requirement.

Kovitz, Benjamin L. Practical Software Requirements.

Reader, Part 2:
UML AND USE CASES

Booch, Grady, James Rumbaugh, and Ivar Jacobson. UML User Guide.

O'Reilly. UML in a Nutshell.

Schneider, Geri, and Jason P. Winters. Applying Use Cases.

Rosenberg, Doug. Use Case Driven Object Modeling with UML.

Conallen, Jim. Building Web Applications with UML.
 
Douglass, Bruce Powel. Real-time UML.

Harmon, Paul, and Mark Watson. Understanding UML.

Go through the UML lab.
5"Politics of Search Engines"Introna, Lucas, and Helen Nissenbaum. Shaping the Web: Why the Politics of Search Engines Matters.Mid-term preparation.

 

PART 2

LEC #TOPICS
XML LABORATORY
6Knowledge Management and Intellectual Property
XML AND JAVA LABORATORY
7Legal Issues: Payment/Security options, Authentication/Privacy
8Workplace/School place of the Future: Relationship Between Physical Space of Virtual Environments
9Coming to Agreement/Agreeing to Disagree: How to Manage Relationships Online
10User Interface Revisited: Using Underlying Architecture to Support and Reflect Business and Design Goals
11Final Presentations
 


 



 








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